For a long time, I only wrote down notes on my own during playtests. I would write down my observations and anything that the players suggested. A few months ago…
Tag Archives: design
Playtesting
Obviously, playtesting your games is a critical part of the design and development process. I’ve heard several designers say that a game will need to be tested 50 to 100 tim…
Prototype Bits!
There’s just something fun about gaming bits. This isn’t just a wooden cube covered in black paint. It’s ore from the deepest depths of the ancient Dwarven mines, which I will forge into swords and shields for my…