Finding a way to stay focused and be productive is easily the most challenging aspect of game design for me. There are so many things that sidetrack me from writing, editing, and…
Prototype Bits!
There’s just something fun about gaming bits. This isn’t just a wooden cube covered in black paint. It’s ore from the deepest depths of the ancient Dwarven mines, which I will forge into swords and shields for my…
Introductions and Influences
Welcome to the first ever Dicelab Games blog. In the spirit of science and game design, I’ve titled this section of the website “Trial and Error”. This moniker will probably end up being very literal. I’ve never written a blog before, and can imagine it will take a whil read more…
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