Two weekends ago I attended a small, local, design and testing focused convention put on by the SUP Guild called Prototype Con. After going and reflecting on the weekend, I feel that this sort of Con is something that every designer should take part in…
Tag Archives: Prototyping
Playtesting
Obviously, playtesting your games is a critical part of the design and development process. I’ve heard several designers say that a game will need to be tested 50 to 100 tim…
Prototype Bits!
There’s just something fun about gaming bits. This isn’t just a wooden cube covered in black paint. It’s ore from the deepest depths of the ancient Dwarven mines, which I will forge into swords and shields for my…